The Research Solutions division of Ecos conducts research in the areas of demand side resource use, particularly in the field of energy efficiency. Our work in lighting and power supplies has led to new standards, innovative designs for utility efficiency programs and has helped influence energy efficiency policy throughout North America.
Recently, a major study on game consoles has been generating consistent buzz in technology circles.
In November, Ecos performed the first-ever comprehensive study on the energy use of video game consoles on behalf of the National Resource Defense Council (NRDC). Conducted in the Durango, Colo. laboratory, the research found that the nation’s consoles consumed an estimated 16 billion kilowatt-hours (kWh) per year - approximately equal to the annual electricity use of the city of San Diego. The study concluded that the incorporation of more user-friendly power management features could save up to 11 billion kWh of electricity per year, save more than $1 billion per year in energy costs and avoid emission of more than 7 million tons of CO2 annually. The research report provides recommendations for users, video game console manufacturers, component suppliers and game developers for improving current and future video game consoles.
The study was picked up by NPR, The New York Times, CNET News, and other technology bloggers.